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Genre Breakdown: Zombies

This week, I’ll be taking a look at another genre, or subject, near and dear to my own heart. Let me start with a confession: when I list my favorite movies, I inevitably tend to list titles one might classify

Ricky Musci December 16, 2015December 22, 2015 GameCyte, Genre Breakdown Read more

Genre Breakdown: Mecha

When it comes down to it, giant humanoid robots have to be the least tactically sound instruments of war to emerge from the imaginations of the science fiction community. Unlike tanks, they can be felled with a well-placed tree, tripping

Ricky Musci December 16, 2015December 22, 2015 GameCyte, Genre Breakdown Read more

RETROSPECTIVE: Sam & Max Hit the Road

In the late 80’s and early 90’s, LucasArts was a bastion of creative gaming thought amid an ocean of mediocrity. Perhaps I’m overstating the point given that plenty of wonderful games were produced other studios during those years, but a

Ricky Musci December 16, 2015December 22, 2015 GameCyte, Retrospective Read more

Genre Breakdown: Cyberpunk

Few genres are as steeped in nihilism as cyberpunk. Often set in near-future worlds, the books, films, and games of the cyberpunk genre often examine the intersection between high technology and the fringe of society. Characters aren’t simply confronted with

Ricky Musci December 16, 2015December 22, 2015 GameCyte, Genre Breakdown Read more

RETROSPECTIVE: SimCity 2000

Without waxing too philosophic, the majority of popular video games, even those without any typically violent content, explore the darker impulse of the id: destruction. This is not limited to the fine purveyors of first-person shooters. Destruction is not limited

Ricky Musci December 16, 2015December 22, 2015 GameCyte, Retrospective Read more
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