Few genres are as steeped in nihilism as cyberpunk. Often set in near-future worlds, the books, films, and games of the cyberpunk genre often examine the intersection between high technology and the fringe of society. Characters aren’t simply confronted with
RETROSPECTIVE: SimCity 2000
Without waxing too philosophic, the majority of popular video games, even those without any typically violent content, explore the darker impulse of the id: destruction. This is not limited to the fine purveyors of first-person shooters. Destruction is not limited
Genre Breakdown: Pirates
In reality, the life of pirates was not unlike the life of a man without society in Hobbes’ estimation: “solitary, poore, nasty, brutish, and short.” Conditions on sailing vessels were dire and grim, and the peril of travel across the
RETROSPECTIVE: The Legend of Zelda: A Link to the Past
What is it about the early 90’s that sets my gamer’s heart aflutter? Is it the 16-bit palette? Is it the MIDI sound? I’m not entirely sure, but if you put a carpal tunnel-inspiring SNES game pad in front of